Video Games

UnReview: Azure Striker Gunvolt

I spent my weekend traveling which meant breaking in my shiny Majora's Mask edition New Nintento 3DS XL with Mega Man style run-and-gun platformer Azure Striker Gunvolt

 Fast-paced electrifying action!

Fast-paced electrifying action!

You start off with a basic gun that allows 3 "tags." Tags deal minimal damage, but when you stack them on your enemies and then use your electrical charge to inflict serious pain - as long as your charge holds. You can double tap down to recharge, but this can get difficult during boss battles where the damage comes thick and swiftly. As you progress, you'll be able to synth new weapons and armor with found items or challenge rewards. 

I like that you can choose which missions to complete in any order. Each mission comes complete with various obstacles, enemies and puzzles. This game is perfect for speed runs. Until you get to the bosses- each with their own unique abilities and impossible to dodge, crazy powerful attacks. 

 I'll find a way to get hit by every single fireball. 

I'll find a way to get hit by every single fireball. 

Challenges give the game great replay value. The boards are tons of fun to play anyway, but trying to beat them in a given time or chasing a high score adds another dimension of frantic sweaty palmed button mashing. 

I am the Nintendo generation. Give me a quirky 16-bit platformer with a good story, witty dialogue and challenging boards with fairly simple gameplay and I'm entertained for hours at a time. I appreciate a game that allows me to figure out the controls and puzzles and strategy as opposed to forcing me through some drawn out tutorial stage and walking me through details I'd much rather discover on my own. 

 MOAR MISSLES!

MOAR MISSLES!

Verdict: Yes. Buy this. 

I was not compensated to write about this game. I just liked it and wanted to share it. That is all.